Systems

Name InternalName ObjTags
Max 🗲 🚶︎  Bonus Upg.
Tiers Description
Chemical Furnace SysPoisonProjector 100 3 30/60 Generates toxic gas. Upgrading increases toxic gas generation.
Engines SysEngines 0 8 +5% Evasion 10/15/30/
40/60/80/120
+5% evasion per level Powers the ship's subspace drive and allows it to dodge enemy attacks. Manning increases subspace drive charge speed and improves evasion.
Graviton Field Generator SysSlowGenerator debugSystem 30 3 30/70 Duration: 10 seconds
Duration: 15 seconds
Duration: 20 seconds
Creates a gravitational field that slows all crew on enemy ship.
Hull Reaper SysHullReaper debugSystem 60 3 60/80 Cooldown: 28 seconds
Cooldown: 15 seconds
Cooldown: 15 / Shield Piercing: 1
Fires a beam that damages enemy hull and has a chance to restore your own by an equal amount. Consumes 1 unit of Munitions to fire.
Husk Rack SysSlaveHold debugSystem 80 3 30/60 Construct basic husk/7s Build Time
+1 DPS/Moves fast/9s Build Time
Ionize system on death/12s Build Time
Constructs bio-mechanical worker husks.
Launch Bay SysBoarding debugSystem 70 3 30/60 Capacity: 2, Cooldown: 20 seconds
Capacity: 3, Cooldown: 15 seconds
Capacity: 4, Cooldown: 10 seconds
Launches assault sleds at enemy craft. Assault sleds can carry 2-4 crew.
Life Support SysOxygen debugSystem 60 3 25/50 1x oxygen refill rate
3x oxygen refill rate
6x oxygen refill rate
Refills shipboard oxygen.
Missile Bay SysOrdnance debugSystem 45 3 +10% charge speed 50/70 +15% charge speed
+30% charge speed
Loads and fires missiles.
Prototype Viral Bombard SysViralBombard 30 3 30/60 Shot Count:4//Radius:50
Shot Count:6//Radius:70
Shot Count:8//Radius:90
Bombards enemy ship with poison.
Shield Charger SysShieldCharger debugSystem 80 3 30/60 Duration: 10 seconds
Duration: 15 seconds
Duration: 20 seconds
Massively boosts shield recharge rate when activated.
Shields SysShields debugSystem 80 8 +10% recharge speed 20/30/40/
60/80/100
One shield barrier
Two shield barriers
Three shield barriers
Four shield barriers
Grants one shield barrier for every two power bars. Each shield barrier can block one shot. Manning improves shield charge speed.
Siege Beam SysArtilleryBeam debugSystem 60 3 40/80 Beam Length: 20
Beam Length: 40, 2x dmg. to systemless
Beam Length: 70, 2x dmg. to systemless
Bombards the enemy with a fast charging beam weapon. Consumes 3 units of Munitions to deploy.
Siege Bombard SysArtilleryCannon debugSystem 50 3 40/70 Charges in 4 seconds
Charges in 2.5 seconds
Charges in 1.5 seconds
Bombards enemy ship with artillery. Consumes 3 units of Munitions to deploy.
Terror Amplifier SysSonicAmplifier debugSystem 40 3 35/60 Charges in 25 seconds
Charges in 20 seconds
Charges in 15 seconds
Fires a psychic blast that stuns enemy crew. Ignores shields. Can target own ship. (5s duration)
Thrall Pit SysBloodPit debugSystem 75 3 30/60 Max Thralls: 2, Build Speed: 1x
Max Thralls: 3, Build Speed: 1.5x
Max Thralls: 4, Build Speed: 2x
Constructs blood thralls. (14s build time)
Weapons Bay SysWeapons debugSystem 90 8 +10% charge speed 15/25/35/
50/75/90/100
Increased system power Powers all of the ship's weapons. Manning improves weapon charge speed.

Subsystems

Name InternalName ObjTags
Max 🗲 🚶︎  Bonus Upg.
Tiers Description
Armament Vault SysVaultWeapon 80 0 A reinforced container designed to transport a starship weapon. Move your crew to the container to retrieve its contents. If the container is destroyed while your crew are not present in the room, the contents will be lost.
Auto-Surgeon SysMedBay debugSystem 70 3 30/60 1 Charge/Jump, +4 HP/sec
2 Charge/Jump, +8 HP/sec
3 Charge/Jump, +12 HP/sec
Activate to heal all friendly crew in the room. Recharges every jump.
Barrow SysBossBarrow 80 0 Spawns revenants
Command Throne SysCommandThrone 95 3 +5% Evasion 30/60 Autopilot 50%
Autopilot 80%
Manning grants evasion and charges subspace drive (engines must be powered). Grants half evasion if crew is present but not manning. ; Manning with Commander grants extra +5% evasion.
Demon Heart SysDemonHeart 9999 3 30/60 no description Description not set!
Door Control SysDoorControl debugSystem 70 3 +1 Door Reinforcement 25/50 Door Reinforcement 1
Door Reinforcement 2
Enables remote control of doors and airlocks. Manning reinforces doors.
Equipment Cache SysVaultItem 80 0 A reinforced container full of crew equipment. Move your crew to the container to retrieve its contents. If the container is destroyed while your crew are not present in the room, the contents will be lost.
Greater Demon Heart SysDemonHeart_artillery_repair3 9999 3 30/70 Charges in 25 seconds
Charges in 20 seconds
Charges in 15 seconds
Description not set!
Greater Demon Heart SysDemonHeart_artillery 9999 3 30/70 Charges in 25 seconds
Charges in 20 seconds
Charges in 15 seconds
Description not set!
Greater Demon Heart SysDemonHeart_artillery_repair2 9999 3 30/70 Charges in 25 seconds
Charges in 20 seconds
Charges in 15 seconds
Description not set!
Greater Demon Heart SysDemonHeart_artillery_repair4 9999 3 30/70 Charges in 25 seconds
Charges in 20 seconds
Charges in 15 seconds
Description not set!
Munitions Cache SysVaultOrdnance 80 0 A reinforced container full of Munitions. Move your crew to the container to retrieve its contents. If the container is destroyed while your crew are not present in the room, the contents will be lost.
Scrap Container SysVaultScrap 80 0 A reinforced container full of valuable scrap. Move your crew to the container to retrieve its contents. If the container is destroyed while your crew are not present in the room, the contents will be lost.
Sealed Container SysVaultCrewBoss 80 0 A reinforced container designed to transport prisoners and slaves.
Sensors SysSensors debugSystem 60 3 +1 Sensor Level 25/50 Sensor Strength 1
Sensor Strength 2
Sensor Strength 3
Grants visibility into the rooms on your ship. Achieving an equal or higher sensor strength than the enemy sensor strength will grant visibility into the enemy ship. Manning and upgrading improves sensor strength.
Slave Container SysVaultCrew 80 0 A reinforced container designed to transport prisoners and slaves. Move your crew to the container to retrieve its contents. If the container is destroyed while your crew are not present in the room, the contents will be lost.
Storage Vault SysVault 80 0 A reinforced storage vault full of valuable material. Move crew here to extract its contents.

Modules

Name InternalName ObjTags
Description
Aberrant Conduit Module_DPS_demon buyableModule 40 +2 DPS to all Demonic units
Adaptive Nanoplate Module_HP_raider buyableModule 40 +10 HP to all Raider Outlaw units
Altar of Blood Module_DPS_blood buyableModule 40 +2 DPS to all Blood Cultist units
Ancient Psytronome Module_fightStartDamageEnemies buyableModule 80 Applies 5-22 damage to all enemy crew at the start of every fight
Assault Harnesses Module_doorBreakStun buyableModule 40 Your crew will stun nearby enemy crew for 8s upon destroying a door.
Barrier Relay Module_forceShieldOnWeaponShot buyableModule 90 For every other weapon you fire, gain a force shield on a random room (up to a maximum of 2).
Bio-Regenerator Module_consumablesGrantHP buyableModule, todo 30 Consumables restore 10 HP in addition to their normal effect
Bunker Drills Module_doorBreakInvulnerable buyableModule 40 Your crew are invulnerable against crew attacks while breaking doors.
Carnage Optics Module_sensorVisionGainCrewDamage buyableModule 40 Your ship's weapons deal +10 crew damage to enemies while your Sensor Status is Active.
Carnivore Hatch Module_launchBayEatsEnemies buyableModule 40 Launch Bays can load enemy crew. Prioritizes enemy crew and deals 140 damage to them when loading. Triggers 30s cooldown after use.
Chaos Star Module_bonusCrewThrallSkeleRot buyableModule 50 Calls upon the dark gods in times of need
Circadian Stabilizer Module_restHealBonus buyableModule 80 Resting heals 15% extra HP. Does not stack.
Combat Subroutines Module_DPS_technoLow buyableModule 40 +2 DPS to all Machine Slave units
Corpse Effigy Module_poisonSlowsRepair buyableModule 40 Halves the repair speed of poisoned enemies
Death Totem Module_DPS_death buyableModule 40 +2 DPS to all Death Cultist units
Demolisher Rounds Module_shotsBreakDoors buyableModule 30 Your ship's weapons that deal hull damage now break doors on impact
Demon Lance Module_lanceBonusDamageCostCrewHP buyableModule, todo 120 Lances deal 1 extra damage for each crew aboard your ship. Each lance shot you fire depletes the current HP of all shipboard crew by 50%.
Desecrated Shrine Module_HP_demon buyableModule 30 +10 HP to all Demonic units
Distortion Sphere Module_firstEnemyShotMisses buyableModule, todo 40 First enemy ship weapon fired at your ship will always miss
Ghost-Linked Focus Reticle Module_firstWeaponAlwaysHits buyableModule, todo 80 The first time your ship fires a weapon during a fight, it always hits
God-King's Mantle Module_rewardExtraChoice buyableModule, todo 20 Select from three rewards instead of two when choosing rewards
Guardian Protocols Module_HP_techno buyableModule 40 +10 HP to all Machine Priest units
Hardened Casing Module_HP_technoLow buyableModule 40 +10 HP to all Machine Slave units
Hate Matrix Module_spellsDoDamage buyableModule 40 All non-summoning psychic projectiles deal 1 extra damage to the targeted ship in addition to their normal effect
Heat Shielding Module_systemHalvesFireDamage buyableModule 30 Systems and subsystems take half damage from fire
Hyperlinked Neural Socket Module_commander_speed buyableModule 10 +50% move speed to Commander
Inertial Probe Module_sensorVisionLoseEvasion buyableModule 40 Enemy ships lose 10% evasion when your Sensor Status is Active
Interdictor Array Module_sensorVisionDelaysJump 10 Enemy ships cannot engage subspace drives while your Sensor Status is Active
Meditech Boosters Module_HP_empire buyableModule 40 +10 HP to all Imperial Citizen units
Mirrored Fire Control Module_firstWeaponDoubleShots buyableModule, todo 150 The first time your ship fires a non-beam weapon, that weapon's shot count is doubled
Night Field Module_preChargedWeapons buyableModule, todo 130 Begin fights with fully pre-charged weapons
Obscene Organ Module_DPS_HP_demon 30 +1 DPS and +10 HP to all Demonic units
Ocular-Laser Implants Module_DPS_techno buyableModule 40 +2 DPS to all Machine Priest units
Pain Engine Module_HP_blood buyableModule 40 +10 HP to all Blood Cultist units
Pathogenic Recycler Unit Module_HP_death buyableModule 40 +10 HP to all Death Cultist units
Psyk-Chem Injectors Module_DPS_war buyableModule 40 +2 DPS to all War Cultist units
Purity of Steel Module_repairAppliesCleanse buyableModule 40 Upon repairing a system, friendly crew gain immunity to debilitating effects for 10 seconds
Reaper Shells Module_firstWeaponDoubleDamage buyableModule, todo 60 The first time your ship fires a damaging weapon during a fight, that weapon's base damage is doubled
Seal of Cerberus Module_bonusCrewHound buyableModule 40 Call upon a demonic hound
Seeker Missiles Module_consumablesFireProjectiles buyableModule, todo 20 Friendly crew fire a missile at the enemy ship upon activating a consumable
Seraphic Resonators Module_lanceChargesRandomWeapon buyableModule, todo 40 Each lance shot you fire fully charges one random, uncharged weapon (must be powered).
Shatterfields Module_doorBreakAfterBoarding buyableModule 30 Your crew gain 1000% door break speed for 10s when boarding an enemy ship for the first time during a fight using a Launch Bay
Shredder Payload Module_boardingCrewDamage buyableModule 40 Assault sleds fired from Launch Bays deal 15-50 damage to enemy crew in target room
Sigil of Rot Module_poisonDoubleDamage buyableModule 40 Poison does double damage to enemy crew
Spectral Drives Module_spellEvasion buyableModule, todo 90 Your ship can now dodge spells using its evasion attribute
Splinter Bombs Module_DPS_inVacuum buyableModule, todo 30 Friendly crew gain +3 DPS when fighting in vacuum
Standard-Issue Sidearm Module_DPS_empire buyableModule 40 +2 DPS to all Imperial Citizen units
Support Prosthetics Module_huskRepairSpeed buyableModule, todo 40 Friendly Machine Slave units repair 50% faster
Synaptic Enforcers Module_HP_war buyableModule 40 +10 HP to all War Cultist units
Teleport Nexus Module_recallCrewAlways 40 You may freely recall crew back to your ship at any time
Temporal Shroud Module_fightStartHullInvulnerable buyableModule 60 Immunity to hull damage and system damage from enemy projectiles for the first 25 seconds of combat
Terminus Bands Module_crewExplodeOnDeath buyableModule, todo 80 All friendly crew explode on death dealing 10 damage to nearby enemy crew
Thrice-cursed Reliquary Module_rewardExtraCrystal buyableModule, todo 40 Frequently gain a Dark Matter Prism (in addition to normal rewards) after defeating an enemy ship
Tower of Skulls Module_DPS_commanderFightStart buyableModule, todo 20 Commander gains +10 DPS for 30 seconds at the start of every fight
Vector Analyzer Module_sensorVisionGainEvasion buyableModule 40 Gain 10% evasion while your Sensor Status is Active
Vile Sepulchre Module_bonusCrewOnEnemySpellCast buyableModule 50 Once per fight, summon a random demon on the first enemy crew to use a psychic power
Volt Knives Module_DPS_raider buyableModule 40 +2 DPS to all Raider Outlaw units
Wrath of Angels Module_lancesAlwaysHit buyableModule, todo 40 Your lances always hit

Armaments

Standard

Projectiles Damage Effect Chance
Name InternalName ObjTags
🗲 Pierce Count Speed Hull Ion Crew 🔥︎ 💥︎ Warp 💥︎ Effects
230mm Auto-mortar WPMortar1 30 1 8 0 1 600 1 0 0 0 60 0
460mm Mortar WPMortar1x2 40 1 11 0 1 600 2 0 0 0 40 0
Auto-Disruptor WPDisruptorRapid buyableWeapon 60 3 4 0 1 450 0 1 0 0 0 0
Bastard Artillery WPCannon1x5 70 2 15 0 1 900 5 0 5 20 10 0
Bilesender WPCannonDemon1 30 1 12 0 1 300 1 0 0 0 0 0 Does not damage systems; Injects Bloatmites into enemy ship.
Bolt Cannon WPCannon1 buyableWeapon 20 1 10 0 1 900 1 0 1 20 5 0
Breacher Cannon WPCannonBreach 40 1 13 0 1 900 0 0 0 0 100 0
Displacement Field Bombard WPCannon3Teleport 100 3 36 0 3 900 1 0 0 0 0 0 Teleports all crew in attacked rooms to opposing ship; Subsequent shots target random rooms
Displacement Field Emitter WPCannon1Teleport buyableWeapon 30 1 11 0 1 900 1 0 0 0 0 0 Teleports all crew in target room to opposing ship
Disruptor WPDisruptor buyableWeapon 30 1 9 0 1 450 0 1 0 0 0 0
Flayer Cannon WPCannon2Breach buyableWeapon 60 1 13 0 2 900 0 0 0 0 100 0
Graviton Cannon WPCannonSlow1 buyableWeapon 30 1 9 0 1 900 1 0 0 0 0 0 Slow all crew in target room for 20 seconds
Graviton Imperator WPCannon1x8 120 2 19 0 1 900 4 0 2 0 25 0
Heavy Disruptor WPDisruptorHeavy buyableWeapon 60 2 20 0 1 450 0 3 0 0 0 0
Hull Ripper I WPCannonHull1 buyableWeapon 40 2 15 0 2 900 1 0 0 0 0 0 2x damage to systemless rooms
Hull Ripper II WPCannonHull2 buyableWeapon 60 3 18 0 4 900 1 0 0 0 0 0 2x damage to systemless rooms
Macro Disruptor WPDisruptorMacro buyableWeapon 60 3 30 0 1 450 0 5 0 0 0 0
Magnetic Pulse I WPMagPulse1 50 1 7 0 1 900 0 0 0 0 0 0 Stuns crew in target room for 5 seconds
Magnetic Pulse III WPMagPulse4 80 2 17 0 4 900 0 0 0 0 0 0 Stuns crew in target room for 5 seconds; Subsequent shots target random rooms
Penetrator WPCannon1x2Pierce buyableWeapon 60 2 12 1 1 900 2 0 2 10 10 0
Plasma Battery WPCannon4x2 80 4 20 0 4 900 2 0 2 5 5 0
Putrefactor I WPCannonPsnCloud1 buyableWeapon 30 1 12 0 1 900 1 0 0 0 0 0 Creates toxic gas
Putrefactor II WPCannonPsnCloud2 buyableWeapon 60 1 17 0 2 900 1 0 0 0 0 0 Creates toxic gas
Radium Blaster I WPCannonCrew1 buyableWeapon 30 1 11 0 1 450 0 0 30 0 0 0
Radium Blaster II WPCannonCrew2 buyableWeapon 60 2 13 0 2 450 0 0 30 0 0 0
Radium Blaster III WPCannonCrew3 80 2 17 0 2 450 0 0 50 0 0 0
Retributor I WPBlessedCannon1 buyableWeapon 40 1 12 0 1 900 1 0 0 30 0 0
Retributor II WPBlessedCannon2 buyableWeapon 60 1 16 0 2 900 1 0 0 30 0 0
Retributor III WPBlessedCannon3 buyableWeapon 80 2 19 0 3 900 1 0 0 30 0 0
Storm Cannon Array WPCannon8 110 4 26 0 8 900 1 0 1 1 1 0
Storm Cannon I WPCannon2 buyableWeapon 60 2 12 0 2 900 1 0 1 5 0 0
Storm Cannon II WPCannon3 buyableWeapon 80 2 16 0 3 900 1 0 2 5 0 0
Storm Cannon III WPCannon6 buyableWeapon 120 3 22 0 6 900 1 0 1 1 2 0
Thunder Cannon WPCannon1x2 buyableWeapon 60 1 12 0 1 900 2 0 2 10 10 0
Thunder Cannon II WPCannon2x2 55 2 17 0 2 900 2 0 2 5 5 0
Titan Multicannon WPCannon3x3 90 4 28 0 3 900 3 0 1 0 2 0
Toxin Carronade WPCannonPsnCloud3 80 2 21 0 3 900 1 0 0 0 0 0 Creates toxic gas; Subsequent shots target random rooms
Twin Disruptor WPDisruptor2 buyableWeapon 60 2 11 0 2 450 0 1 0 0 0 0
Zeus Cannon WPCannon1x3 50 1 14 0 1 900 3 0 1 5 2 0

Area

Projectiles Damage Effect Chance
Name InternalName ObjTags
🗲 Pierce Count Spread Speed Hull Ion Crew 🔥︎ 💥︎ Warp 💥︎ Effects
Fusillade I WPArea3 buyableWeapon 70 2 16 0 3 45 600 1 0 0 0 0 0
Fusillade II WPArea8 buyableWeapon 120 3 27 0 7 60 600 1 0 0 0 0 0
Inferno Fougasse WPAreaFire4 buyableWeapon 80 2 20 0 3 60 300 0 0 0 100 0 0
Ion Tunneler WPAreaIon5 buyableWeapon 60 1 17 0 3 45 450 0 1 0 0 0 0 Ignores shield
Magnetic Pulse I WPAreaMag2 buyableWeapon 30 1 12 0 2 50 600 0 0 0 0 0 0 Stuns crew in target room for 5 seconds
Magnetic Pulse I WPMagPulse2 30 1 12 0 2 40 600 0 0 0 0 0 0
Magnetic Pulse II WPAreaMag3 buyableWeapon 60 2 13 0 3 50 600 0 0 0 0 0 0 Stuns crew in target room for 5 seconds
Magnetic Pulse II WPMagPulse3 60 2 13 0 3 40 600 0 0 0 0 0 0
Magnetic Pulse III WPAreaMag5 buyableWeapon 80 2 17 0 4 50 600 0 0 0 0 0 0 Stuns crew in target room for 5 seconds
Modified Fragmentation Cannon I WPArea4 40 2 14 0 3 60 600 1 0 0 0 0 0
Viral Bombard WPAreaPoison7 40 2 5 1 8 70 100 0 0 0 0 0 0
Viral Fusillade WPAreaPoison4 40 2 13 1 4 50 450 0 0 0 0 0 0

Lance

Projectiles Damage Effect Chance
Name InternalName ObjTags
🗲 Pierce Max Charges Count Speed Hull Ion Crew 🔥︎ 💥︎ Warp 💥︎ Effects
Energy Lance WPLance1 buyableWeapon 50 1 12 0 4 1 2400 1 0 3 0 5 0
Flame Lance WPBlessedLance buyableWeapon 60 1 12 0 3 1 2400 1 0 3 100 0 0
Gravitic Lance WPLanceRoot 50 1 10 0 2 1 2400 1 0 10 0 0 0 Immobilize all crew near target room for 15 seconds
Gravitic Lance WPLanceSlow buyableWeapon 50 1 5 0 2 1 2400 1 0 3 0 0 0 Slows crew in target room for 60 seconds
Gremlin Lance WPLanceThief 50 1 30 0 1 1 2400 0 0 0 0 0 0
Heavy Energy Lance WPLance2 buyableWeapon 45 2 12 0 2 1 2400 2 0 3 0 5 0
Heavy Ion Lance WPLanceIon buyableWeapon 50 1 25 0 2 1 2400 0 5 0 0 0 0
Kinetic Lance WPLanceBreach buyableWeapon 60 1 11 0 2 1 2400 1 0 3 0 100 0 Slows crew in target room for 6 seconds; Creates multiple breaches in target room
Macro Lance WPLance3 buyableWeapon 70 2 12 0 2 1 2400 3 0 3 0 5 0
Nemesis Lance WPLanceWarp2 60 3 26 1 1 1 2400 2 0 0 0 0 100
Neural Lance WPLanceStun buyableWeapon 60 1 11 0 2 1 2400 0 0 0 0 0 0 Stuns all crew in room for 20 seconds
Plasma Lance WPLancePlasma 90 3 15 1 1 1 2400 2 0 3 0 5 0
Spirit Lance WPLanceSpirit 90 2 18 0 2 1 2400 0 0 0 0 0 0 Drains 50% life from friendly crew; Damage increases by 1 for each crew drained
Thermal Lance WPLanceFire 50 2 20 1 1 1 2400 1 0 2 100 10 0
Void Mass Driver WPLanceWarp3 70 3 28 1 1 1 2400 4 0 0 0 0 100
Warp Lance WPLanceWarp1 buyableWeapon 60 1 12 0 2 1 2400 1 0 0 0 0 100
Warpflame Lance WPLanceWarpFire 70 1 15 1 1 1 2400 1 0 0 0 0 0

Beam

Beam Damage Effect Chance
Name InternalName ObjTags
🗲 Pierce Length Speed Hull Ion Crew 🔥︎ 💥︎ Warp 💥︎ Effects
Corruption Beam WPBeamPoison buyableWeapon 30 1 14 0 85 20 0 0 0 0 0 0 Creates corrosive gas
Devastator Beam WPPierceBeam1 buyableWeapon 80 3 18 1 40 20 2 0 0 0 0 0 1 Damage Reduced Per Shield Pierced
Energy Beam I WPBeam1 buyableWeapon 30 1 11 0 50 45 1 0 0 0 0 0
Energy Beam II WPBeam2 buyableWeapon 60 2 19 0 110 45 1 0 0 0 0 0
Flayer Beam WPBeamBreach buyableWeapon 100 3 21 0 85 20 1 0 0 0 80 0
Fusion Beam I WPBeamPierce1 40 1 14 0 150 50 1 0 0 20 20 0
Fusion Beam II WPBeamPierce2 40 2 17 0 150 50 2 0 0 20 20 0 1 Damage Reduced Per Shield Pierced
Fusion Beam III WPBeamPierce3 40 3 21 2 150 50 3 0 0 35 35 0 1 Damage Reduced Per Shield Pierced
Grave Beam WPBeamZombie buyableWeapon 60 1 28 0 110 90 1 0 0 0 0 0 Does not damage systems; Spawns ghouls in rooms hit
Gravitic Ray WPBeamSlow buyableWeapon 20 1 15 2 110 45 0 0 10 0 0 0 Slows crew in rooms hit for 20 seconds
Gravitic Ray WPBeamRoot 30 2 20 0 110 90 0 0 0 0 0 0 Roots crew for 10 seconds in rooms hit
Heat Beam I WPBeamFire1 buyableWeapon 60 2 17 0 50 45 0 0 0 100 0 0
Heat Beam II WPBeamFire2 buyableWeapon 90 3 20 0 110 90 0 0 0 100 0 0
Inferno Beam WPBeamInferno buyableWeapon 100 3 25 1 85 20 2 0 0 50 0 0 1 Damage Reduced Per Shield Pierced
Macro Devastator WPHyperBeam buyableWeapon 110 4 27 2 85 45 3 0 0 0 10 0 1 Damage Reduced Per Shield Pierced
Neuralizer WPBeamStun buyableWeapon 60 2 18 0 50 45 0 0 5 0 0 0 Inflicts 5 HP damage and stuns crew in rooms hit for 8 seconds
Radium Beam I WPBeamCrew1 60 2 12 0 40 20 1 0 15 0 0 0 Does not damage systems
Radium Beam II WPBeamCrew2 70 3 18 0 110 45 0 0 15 0 0 0
Warp Beam WPBeamTeleport 40 1 18 0 200 50 0 0 15 0 0 0 Teleports crew to opposing ship

Missiles

Damage Effect Chance
Name InternalName ObjTags
Ammo Cost Projectile Speed Hull Ion Crew 🔥︎ 💥︎ Warp Description
Acid Missile WPMissile1x1PsnCloud buyableOrdnance, quantity3 15 15 1 600 1 0 0 0 0 0 Creates toxic gas
Antimatter Bomb WPMissile1x10 buyableOrdnance, quantity3 80 27 4 100 4 0 4 0 0 50 2x damage to systemless rooms
Blight Bomb WPMissile1x2PsnCloud buyableOrdnance, quantity3 20 16 1 450 1 0 0 0 0 0 Creates poison clouds over a large area
Claymore Missile WPMissile1x3 buyableOrdnance, quantity3 60 20 2 800 3 0 1 10 10 0
Displacement Bomb WPMissileTeleport buyableOrdnance, quantity3 35 10 1 450 1 0 0 0 0 0 Teleports all crew in target room to opposing ship. Can target self.
Disruptor Missile WPMissileIon1 buyableOrdnance, quantity3 30 8 1 800 0 1 0 0 0 0
Flayer Missile WPMissile1x1Breach buyableOrdnance, quantity3 30 19 1 800 1 0 1 0 90 0
Fury Missile WPMissileSprint buyableOrdnance, quantity3 25 6 2 1200 1 0 1 0 0 0
Gladius Missile WPMissile1x1Basic quantity3 10 16 1 800 1 0 1 0 0 0
Graviton Bomb WPMissile1x1Slow buyableOrdnance, quantity3 10 10 1 450 0 0 0 0 0 0 Slow all crew near target room for 30 seconds
Heavy Disruptor Missile WPMissileIon2 buyableOrdnance, quantity3 40 16 1 600 0 3 0 0 0 0
Heavy Flayer Missile WPMissile1x2Breach buyableOrdnance, quantity3 35 21 1 800 2 0 1 0 80 0
Hellfire Missile WPMissileFire buyableOrdnance, quantity3 25 15 1 800 1 0 0 100 0 0
Incendiary Missile WPMissileFire2 buyableOrdnance, quantity3 10 14 1 800 0 0 0 100 0 0
Rift Bomb WPMissileWarp buyableOrdnance, quantity3 40 18 1 450 2 0 0 0 0 100
Sabre Missile WPMissile1x2 buyableOrdnance, quantity3 35 18 1 800 2 0 1 10 10 0
Shiv Missile WPMissile1x1 buyableOrdnance, quantity3 15 14 1 800 1 0 2 10 10 0
Siege Missile WPMissile1x2Hull buyableOrdnance, quantity3 35 20 1 800 2 0 1 10 10 0 2x damage to systemless rooms
Terror Missile WPMissileStun buyableOrdnance, quantity3 30 18 1 800 1 0 0 0 0 0 Stuns crew in target room and adjacent rooms for 8 seconds

Commanders

Resistances
Name InternalName ObjTags HP DPS Speed Faction Slots 🔥︎ O2 Equipment Keywords Description
Archmage CrewPlayerMagus crewName_RAIDER 110 4 2.50 W P P 0 0 0 Neural Socket; Psyker A mysterious figure originating from a secret society within the Empire.
Assassin CrewPlayerAssassin crewName_RAIDER 60 5 4.50 A W T 0 100 0 Neural Socket; PoisonAttackHigh; Ignores Doors; Poison Immunity A member of an ancient order, awoken from cryosleep in the end of days. Wielder of the deadliest toxins known and nearly on the verge of death themselves.
Augmented CrewPlayerTranshuman crewName_RAIDER 100 3 2.50 A W T 0 0 0 Neural Socket Genetically-augmented soldier with enhanced speed, reflexes, and toughness. A biological weapon in human form.
Cannibal CrewPlayerCannibal crewName_RAIDER 60 3 2.50 A W W 0 0 0 Power Sword Neural Socket; Cannot Rest; GainHealthOnKill; GainDPSOnKill; Crippling A manhunter from a backwater jungle planet. Proficient in ambush and ensnarement of human prey. Singlehandedly responsible for the loss of multiple vessels and their crews.
Cyberfused CrewPlayerCyberfused crewName_RAIDER 110 4 0.00 A W T 0 50 50 Innate: Unstable Translocator Neural Socket; Sessile; VacuumResistance1; PoisonResistance1; RepairFaster3 Originally a maintenance husk, presumed destroyed in a core rupture. Survived by merging with the station's systems and was later sanctified by the Technocult as a command entity. Capable of limited teleportation when displacement is essential.
Cybernetic CrewPlayerCybernetic crewName_TECHNO 90 3 2.50 A W T T 0 50 50 Neural Socket; PoisonResistance1; VacuumResistance1; RepairFaster2 Circuit-clad follower of the Divine Research and Construction Unit, known to outsiders as the Technocult.
Exile CrewPlayerExile crewName_EMPIRE 80 3 2.50 A W T 0 0 0 Innate: Ancient Translocator Neural Socket Once a great lord of a distant colony, now reduced to wandering banditry.
Mutant CrewPlayerMutant crewName_RAIDER 120 4 3.75 W W T 0 0 0 Neural Socket; BreakDoorFaster1 Born and raised in the exclusion zones of Tyrant III. Gifted with unnatural constitution and monstrous physical strength.
Paladin CrewPlayerOfficer crewName_EMPIRE 80 3 2.50 A W T 0 0 0 Innate: Embolden Neural Socket Descendant of a great warrior lineage pledged to the Imperial cause.
Priestess CrewPlayerPriestess crewName_RAIDER 60 5 2.50 W T P 0 0 0 Starscream Neural Socket; Psyker; Numb Seductive follower of ancient mysticism. Versed in primordial magicks and lethal in hand to hand combat.
Roughneck CrewPlayerRoughneck crewName_RAIDER 80 3 2.50 W T 0 0 100 Innate: Rock Crusher Neural Socket; Unbreathing; BreakDoorFaster1 A grizzled asteroid miner. Witness to all manners of gruesome industrial accidents.
Wight CrewPlayerWight crewName_RAIDER 130 3 1.25 Demonic W P 0 100 0 Innate: Sire Rotspawn Neural Socket; Poison Immunity; Psyker A vile creature spawned from the depths of the abyss. Steeped in sorcery, it has deceived countless Imperial officials using a beguiling visage.
Witch CrewPlayerDamned crewName_CULTIST 70 3 2.50 A W P 0 0 0 Innate: Death Bolt Neural Socket; Psyker Treacherous worshipper of the Dark Gods. Disciple of sorcery. Drenched in foul energies.

Crew

Resistances Abilities
Name InternalName ObjTags
HP DPS Speed Faction Slots 🔥︎ O2 🚶︎ 🔧︎ 🔥︎ ⚔︎ Equipment Keywords
Aberrant CrewMutant crewType_neutral, debugCrew, crewName_RAIDER 70 50 3 2.50 Raider Outlaw W P 0 0 0 E: random(Force Shield, Fireball, Noxious Blast); P: random(Force Shield, Fireball, Noxious Blast, Aetherstride) Psyker
Abominable CrewMutantBoss crewType_neutral, debugCrew 70 50 3 2.50 Raider Outlaw W P 0 0 0 E: Mind Bolt; P: Aetherstride Psyker
Abyssal Tendril CrewDemonHydraTailBoss crewNotCommander, crewType_blood, debugCrew, crewName_DEMON 666 15 3 0.00 Demonic 0 0 100 E: Force Shield Unbreathing; Sessile
Abyssal Worm CrewDemonHydraHeadBoss crewNotCommander, crewType_blood, debugCrew, crewName_DEMON 666 110 4 2.50 Demonic 0 0 100 E: Raise Abyssal Tendril Unbreathing
Anonymous CrewAnonymous crewType_raider, debugCrew 45 20 3 2.50 0 0 0
Apostle of Decay CrewPlgSummoner4 crewType_plague, debugCrew, crewName_CULTIST 70 30 3 2.50 Death Cultist W P P 0 100 0 E: Burden; Summon Bloatmite Psyker; Poison Immunity
Apostle of Famine CrewPlgSummoner3 crewType_plague, debugCrew, crewName_CULTIST 60 20 3 2.50 Death Cultist A T P 0 100 0 Summon Hungerer Psyker; Poison Immunity
Ashen Priest CrewWarSummoner1 crewType_war, debugCrew, crewName_CULTIST 70 25 3 2.50 War Cultist A T P 0 0 0 E: Summon Doom Effigy; P: Force Shield Numb; Psyker
Assault Cyborg CrewTechnoDom crewType_techno, debugCrew, crewName_TECHNO 100 130 4 2.50 Machine Slave W 0 50 50 Innate: Translocator PoisonResistance1; VacuumResistance1; Power Drain
Atrophied CrewZombieSpecial crewNotCommander, crewType_plague, debugCrew, crewName_CULTIST 5 25 3 1.25 Demonic A W T 0 100 0 Unnatural; Poison Immunity; Feeble; Toxiphile
Berserker CrewWarMed0 crewType_war, debugCrew, crewName_CULTIST 30 30 3 4.50 War Cultist W W 0 0 0 Numb; RepairSlower1
Blightling CrewRewardImp crewNotCommander, crewType_blood, debugCrew, crewName_DEMON 30 10 3 4.50 Demonic 0 100 100 E: Blink Unbreathing; Poison Immunity; Poison Healing
Bloat Mite CrewDemonBloat crewNotCommander, crewType_plague, debugCrew, crewName_DEMON 666 20 2 2.50 Demonic 0 100 100 Unnatural; DamageSysOnDeath; Viral Load; Poison Immunity; Unbreathing; Transient
Blood Golem CrewDemonGolem crewNotCommander, crewType_blood, debugCrew, crewName_DEMON 50 40 4 2.50 Demonic 0 0 100 Unnatural; Unbreathing
Blood Knight CrewBloodKnight crewType_blood, debugCrew, crewName_CULTIST 110 130 5 2.50 Blood Cultist A W P 0 0 0 Treasonous Whispers Psyker
Blood Priest CrewBloodMage0 crewType_blood, debugCrew, crewName_CULTIST 70 30 3 2.50 Blood Cultist W P 0 0 0 Bloodcurse Psyker
Bloodwitch CrewBloodSummoner2 crewType_blood, debugCrew, crewName_CULTIST 45 20 2 2.50 Blood Cultist T P 0 0 0 Summon Thrall Psyker
Boosted Sub-Husk CrewHuskTransient_level2 crewType_neutral, debugCrew, crewName_TECHNO 2 15 4 3.00 0 0 0 Transient
Broodmother CrewDemonCambionBoss crewNotCommander, crewType_blood, debugCrew, crewName_DEMON 666 80 4 2.50 Demonic 0 0 100 Unnatural; Unbreathing; Transient; Fecund (Boss)
Carcass CrewDemonCarcass crewNotCommander, crewType_plague, debugCrew, crewName_DEMON 666 30 5 2.50 Demonic 0 100 100 Unnatural; Poison Immunity; Unbreathing; Transient; PoisonAttack; Putrid
Centurion CrewKnight debugCrew, crewName_EMPIRE 100 120 5 2.50 Imperial Citizen A W T 100 0 0 Fireproof; Pyric
Chaos Knight CrewWarKnight debugCrew, crewName_CULTIST 110 110 5 2.50 War Cultist W W 0 0 0 Numb
Civilian CrewCivilianF crewType_raider, debugCrew 45 20 2 2.50 Imperial Citizen 0 0 0
Civilian CrewCivilianM crewType_raider, debugCrew 45 20 2 2.50 Imperial Citizen 0 0 0
Combat Husk CrewTechnoTreadCombat crewType_techno, crewNotCommander, debugCrew, crewName_TECHNO 55 40 5 2.50 Machine Slave A W 0 50 50 PoisonResistance1; VacuumResistance1
Commando CrewRaiderMed3 crewType_raider, debugCrew, crewName_RAIDER 65 40 4 2.50 Raider Outlaw W 0 0 100 Unbreathing; RepairSlower1
Conqueror CrewWarMed1 crewType_war, debugCrew, crewName_CULTIST 50 55 4 2.50 War Cultist A W 0 0 0 Numb; RepairSlower1
Corrupt Praetorian CrewCorruptPraetorian crewName_CULTIST 215 145 5 2.50 P 0 0 100 E: Plague Sword; E: Smother Unbreathing; Psyker; Poison Healing
Corsair CrewRaiderMed0 crewType_raider, debugCrew, crewName_RAIDER 25 30 3 2.50 Raider Outlaw A W 0 0 0
Crawler CrewZombie_torso crewNotCommander, crewType_plague, debugCrew, crewName_CULTIST 5 3 1 2.00 Demonic 0 100 -250 Unnatural; Poison Immunity; Feeble; Exposed; Transient
Cyberpriest CrewTechnoPriest2 crewType_techno, debugCrew, crewName_TECHNO 60 60 3 2.50 Machine Priest A T 0 50 50 Innate: Positron Barrier PoisonResistance1; VacuumResistance1; RepairFaster2
Death Cultist CrewPlgMage0 crewType_plague, debugCrew, crewName_CULTIST 60 15 2 2.50 Death Cultist A P 0 100 0 Burden Psyker; Poison Immunity
Death Knight CrewPlagueKnight debugCrew, crewName_CULTIST 100 140 5 2.50 Death Cultist W T P 0 100 0 Smother Poison Immunity; Psyker
Death Mage CrewPlgMage1 crewType_plague, debugCrew, crewName_CULTIST 80 20 3 2.50 Death Cultist W P P 0 100 0 Noxious Blast Psyker; Poison Immunity
Deathbringer CrewPlgSummoner5 crewType_plague, debugCrew, crewName_CULTIST 100 40 3 2.50 Death Cultist A W P P 0 100 0 E: Summon Necrolurch; Drain Strength Psyker; Poison Immunity
Deepcore Veteran CrewRaiderMed3_miniboss crewType_raider, debugCrew, crewName_RAIDER 75 50 5 2.50 Raider Outlaw W 0 0 100 Unbreathing
Doom Effigy CrewDemonEidolon crewNotCommander, debugCrew, crewName_DEMON 666 90 2 1.25 Demonic 0 0 100 E: Innate: Summon Skeletons Unnatural; Unbreathing; Transient; Numb
Eidolon CrewDemonEidolonBoss crewNotCommander, debugCrew, crewName_DEMON 666 90 6 2.50 Demonic 0 0 100 E: Blink BreachConstant; Unbreathing; Numb
Elder Blood Mage CrewBloodMage1 crewType_blood, debugCrew, crewName_CULTIST 95 60 3 2.50 Blood Cultist A W P 0 0 0 E: Summon Thrall; Innate: Blood Spear Psyker
Engineer CrewTechnoPeon crewType_techno, debugCrew, crewName_TECHNO 20 25 2 2.50 Machine Priest A T 0 50 50 VacuumResistance1; PoisonResistance1; RepairFaster2
Enslaved Fiend CrewDemonCambionSpecial crewNotCommander, crewType_blood, debugCrew, crewName_DEMON 666 65 4 2.50 Demonic 0 0 100 Unnatural; Unbreathing; Fecund
Enslaved Hungerer CrewDemonMawSpecial crewNotCommander, crewType_plague, debugCrew, crewName_DEMON 666 45 3 2.50 Demonic 0 100 100 Unnatural; Unbreathing; Poison Immunity; GainDPSOnKill; GainHealthOnKill
Fiend CrewDemonCambion crewNotCommander, crewType_blood, debugCrew, crewName_DEMON 666 65 4 2.50 Demonic 0 0 100 Unnatural; Unbreathing; Transient; Fecund
Flesh Knight CrewBloodKnightBoss crewType_blood, debugCrew, crewName_CULTIST 100 140 5 2.50 Blood Cultist A W T P 0 0 0 Blood Spear; E: Servo-Arm Psyker
Fleshling CrewDemonImp crewNotCommander, crewType_blood, debugCrew, crewName_DEMON 30 5 3 4.50 Demonic 0 0 100 E: Innate: Blink Unnatural; Unbreathing; Transient
Flux-Priest CrewTechnoEnergist crewType_techno, crewNotCommander, debugCrew, crewName_TECHNO 35 35 1 2.50 Machine Priest 0 50 50 Power Surge; PoisonResistance1; VacuumResistance1; Detonate; Charged
Gene Soldier CrewTranshuman crewType_neutral, debugCrew, crewName_RAIDER 65 70 3 2.50 Raider Outlaw A W T 0 0 -250 Exposed
Ghoul CrewZombie_plain crewNotCommander, crewType_plague, debugCrew, crewName_CULTIST 5 10 2 1.25 Demonic 0 100 0 Unnatural; Poison Immunity; RepairSlower2; Feeble; Relentless; Transient
Ghoul Magus CrewZombie_psy_ai crewNotCommander, crewType_plague, debugCrew, crewName_CULTIST 10 10 2 2.50 0 100 0 Psyker; Unnatural; Poison Immunity; Poison Healing; RepairSlower2
Ghoul Magus CrewZombie_psy crewNotCommander, crewType_plague, debugCrew, crewName_CULTIST 10 10 2 1.25 Demonic 0 100 0 Innate: random(Noxious Blast[7], Animate Dead[3], Burden[2], Drain Strength, Summon Bloatmite, Psychic Shriek, Soul Spear) Psyker; Unnatural; Poison Immunity; Poison Healing; RepairSlower2
Gladiatrix CrewWarSummoner0 crewType_war, debugCrew, crewName_CULTIST 70 25 3 2.50 War Cultist W T P 0 0 0 Summon Hound Numb; Psyker
Gorgothian Legionnaire CrewPlgMed1 crewType_plague, debugCrew, crewName_CULTIST 60 60 3 2.50 Death Cultist A W T 0 100 0 Poison Immunity
Grasping Dead CrewZombie_slow crewNotCommander, crewType_plague, debugCrew 10 10 3 1.25 Demonic 0 100 100 Poison Immunity; Unbreathing; Crippling
Greater Corpulent CrewZombie_lord crewNotCommander, crewType_plague, debugCrew, crewName_CULTIST 20 25 3 1.25 Demonic W T 0 100 0 Unnatural; Poison Immunity; RepairSlower2; Poison Healing; Rancid; Cannot Rest
Greater Necromancer CrewPlgSummoner2 crewType_plague, debugCrew, crewName_CULTIST 70 30 3 2.50 Death Cultist A P 0 100 0 E: Drain Strength; Innate: Greater Animate Dead Psyker; Poison Immunity
Greater Warseer CrewWarMage1 crewType_war, debugCrew, crewName_CULTIST 95 30 3 2.50 War Cultist W P P 0 0 0 Soul Spear Numb; Psyker
Gristle Hound CrewDemonHoundSpecial crewNotCommander, debugCrew, crewName_DEMON 666 45 3 4.50 Demonic 90 0 100 Innate: Fear Unnatural; Unbreathing; FireResistance2; Feeble
Groveler CrewPlgTorso crewNotCommander, crewType_plague, crewName_CULTIST 5 10 2 1.25 Demonic A W 0 100 0 Poison Immunity; Poison Healing; Feeble
Halcyon Lord CrewEmpMage4Boss crewType_empire, debugCrew, crewName_EMPIRE 110 50 3 2.50 Imperial Citizen A W P P 100 0 0 E: Mind Bolt; E: Summon Wraithblade; P: Aetheric Gate Psyker; Fireproof; Pyric; ExtinguishConstant
Hellbringer CrewDemonWarBoss crewNotCommander, debugCrew, crewName_DEMON 666 110 5 2.50 Demonic P 100 0 100 E: Blink Unbreathing; Fireproof; GainDPSOnKill; Mobility Expertise I; Saboteur
Herald of Ruin CrewWarSummoner2 crewType_war, debugCrew, crewName_CULTIST 80 40 3 2.50 War Cultist A W P 0 0 0 E: Doom Ritual; P: Aetherstride Numb; Psyker
Hex Priest CrewTechnoPriest crewType_techno, debugCrew, crewName_TECHNO 65 50 3 2.50 Machine Priest W T 0 50 50 Innate: Technovirus PoisonResistance1; VacuumResistance1
High Magister CrewEmpMage4 crewType_empire, debugCrew, crewName_EMPIRE 110 50 3 2.50 Imperial Citizen A W P P 100 0 0 E: Fireball; E: Summon Redeemer; P: Aetheric Gate Psyker; Fireproof; Pyric
Hound CrewDemonHound crewNotCommander, debugCrew, crewName_DEMON 666 25 3 4.50 Demonic 90 0 100 Unnatural; Unbreathing; FireResistance2; Transient; Feeble
Hungerer CrewDemonMaw crewNotCommander, crewType_plague, debugCrew, crewName_DEMON 666 35 3 2.50 Demonic 0 100 100 Unnatural; Unbreathing; Poison Immunity; Transient; GainDPSOnKill
Husk CrewHusk crewType_neutral, debugCrew, crewName_TECHNO 15 15 3 2.50 Machine Slave T 0 0 0
Imp CrewDemonGremlin crewNotCommander, crewType_blood, debugCrew, crewName_DEMON 30 8 4 4.50 Demonic 0 0 100 Unnatural; Unbreathing; Transient; Looter; BreakSystemFaster2
Imperial Acolyte CrewEmpMage1 crewType_empire, debugCrew, crewName_EMPIRE 70 25 2 2.50 Imperial Citizen A P 90 0 0 Force Shield Psyker; FireResistance2
Imperial Enforcer CrewEmpMed1 crewType_empire, debugCrew, crewName_EMPIRE 75 60 3 2.50 Imperial Citizen A W 90 0 0 FireResistance2
Imperial Magister CrewEmpMage3 crewType_empire, debugCrew, crewName_EMPIRE 100 45 2 2.50 Imperial Citizen A P P 90 0 0 Rejuvenate; E: Summon Wraithblade Psyker; FireResistance2
Imperial Marshal CrewEmpMed2 crewType_empire, debugCrew, crewName_EMPIRE 75 50 3 2.50 Imperial Citizen A W T 90 0 0 FireResistance2
Imperial Recruit CrewEmpMed0 crewType_empire, debugCrew, crewName_EMPIRE 20 25 3 2.50 Imperial Citizen W T 0 0 0
Imperial Scribe CrewEmpMage0 crewType_empire, debugCrew, crewName_EMPIRE 60 15 2 2.50 Imperial Citizen T P 90 0 0 Purify Psyker; FireResistance2
Imperial Sorcerer CrewEmpMage2 crewType_empire, debugCrew, crewName_EMPIRE 100 40 3 2.50 Imperial Citizen W P P 90 0 0 Fireball Psyker; FireResistance2; Pyric
Infernal Knight CrewInfernalKnight crewName_CULTIST 215 155 5 2.50 P 0 0 100 E: Plasma Projector; E: Blink Unbreathing; Psyker
Infiltrator CrewRaiderMed2 crewType_raider, debugCrew, crewName_RAIDER 25 30 3 2.50 Raider Outlaw A T T 0 0 0 Saboteur; Wrecker
Maledictor CrewWarMageBoss crewType_war, debugCrew, crewName_CULTIST 95 15 4 2.50 War Cultist W P P 0 0 0 Soul Spear Numb; Psyker
Malfunctioning Husk CrewHusk_tutorialDefender crewType_neutral, debugCrew, crewName_TECHNO 4 20 1 2.50 Machine Slave T 0 0 0
Mephitic Champion CrewPlagueKnightBoss debugCrew, crewName_CULTIST 100 150 5 2.50 Death Cultist W T P 0 100 100 E: Plague Sword; E: Welding Torch; Smother Poison Immunity; Unbreathing; Poison Healing; Psyker
Mortician CrewPlgSummoner1 crewType_plague, debugCrew, crewName_CULTIST 40 25 2 2.50 Death Cultist W T 0 100 0 Innate: Animate Noxious Dead Psyker; Poison Immunity
Mouth of Ariok CrewBloodSummoner1 crewType_blood, debugCrew, crewName_CULTIST 80 50 3 2.50 Blood Cultist W T P 0 0 0 E: Summon Fiend; P: Chaotic Rift Psyker
Necrolisk CrewDemonBlobBoss crewNotCommander, crewType_plague, debugCrew, crewName_DEMON 666 60 2 1.25 Demonic P 100 100 100 E: Blink Unnatural; Poison Immunity; Unbreathing; Fireproof; Saboteur; Carcass bearing
Necrolurch CrewDemonBlob crewNotCommander, crewType_plague, debugCrew, crewName_DEMON 666 50 2 1.25 Demonic 0 100 100 Unnatural; Poison Immunity; Unbreathing; DefenseGate3; Transient; Carcass bearing
Necromancer CrewPlgSummoner0 crewType_plague, debugCrew, crewName_CULTIST 30 20 2 2.50 Death Cultist T 0 100 0 Innate: Animate Dead Psyker; Poison Immunity
Necrotic Scion CrewDemonCarcassBoss crewNotCommander, crewType_plague, debugCrew, crewName_DEMON 666 160 5 2.50 Demonic P 100 100 100 E: Spawn Skeleton Unnatural; Poison Immunity; Unbreathing; Fireproof; DefenseGate3; PoisonAttack
Pariah CrewRaiderPariah crewType_raider, debugCrew, crewName_RAIDER 120 30 3 2.50 Raider Outlaw W 0 0 0
Possessed Corsair CrewPossessedRaider0 crewType_raider, debugCrew, crewName_RAIDER 45 15 4 2.50 Raider Outlaw 0 0 0 Possessed
Possessed Enforcer CrewPossessedBoss crewType_raider, debugCrew, crewName_RAIDER 45 30 5 2.50 Imperial Citizen A P 0 0 0 Force Shield Psyker; Possessed
Redeemer CrewDemonRedeemer crewNotCommander, debugCrew, crewName_ANGEL 666 40 3 2.50 Demonic 100 0 100 Unnatural; Transient; Unbreathing; Fireproof; Pyric; DefenseGate3; AttackOver100HP
Renegade Husk CrewHusk_tutorialCommander crewType_neutral, debugCrew, crewName_TECHNO 4 15 3 2.50 Machine Slave T 0 0 0 Neural Socket
Revenant CrewRevenantBoss crewNotCommander, debugCrew 666 20 4 2.50 Demonic 100 100 100 Unbreathing; Fireproof; Poison Immunity; Numb
Ritualist CrewBloodSummoner0 crewType_blood, debugCrew, crewName_CULTIST 70 30 2 2.50 Blood Cultist P P 0 0 0 Transfusion Psyker
Riven CrewReaver crewNotCommander, crewName_CULTIST 666 5 2 1.25 Demonic 100 0 100 Unnatural; Unbreathing; Fireproof; Feeble; Transient
Rotspawn CrewZombie_pox crewNotCommander, crewType_plague, debugCrew, crewName_CULTIST 10 5 2 1.25 Demonic 0 100 -250 Unnatural; Poison Immunity; RepairSlower2; Feeble; Rancid; Exposed; Transient
Scavenger CrewRaiderMed1 crewType_raider, debugCrew, crewName_RAIDER 30 35 3 2.50 Raider Outlaw W T 0 0 0 Plunderer; Wrecker
Seduced Mystic CrewBloodSummoner2Special crewType_blood, debugCrew, crewName_CULTIST 45 20 2 2.50 Blood Cultist T P 0 0 0 E: Summon Thrall Psyker
Servo-Excavator CrewTechnoGolem debugCrew, crewName_TECHNO 100 140 4 2.50 Machine Slave A T 0 50 50 PoisonResistance1; VacuumResistance1; BreakDoorFaster1
Servo-husk CrewTechnoTread crewType_techno, debugCrew, crewName_TECHNO 25 30 3 2.50 Machine Slave W T 0 50 50 PoisonResistance1; VacuumResistance1
Shock Husk CrewHuskTransient_level3 crewType_neutral, debugCrew, crewName_TECHNO 2 15 4 2.50 0 0 0 Charged; Transient
Skeleton CrewSkeleton crewNotCommander, debugCrew, crewName_CULTIST 666 8 3 2.50 Demonic 100 100 100 Unnatural; Unbreathing; Poison Immunity; Fireproof; Numb; Feeble
Stygian Worm CrewRewardHydraHead crewNotCommander, crewType_blood, debugCrew, crewName_DEMON 666 40 4 2.50 Demonic 0 0 100 E: Innate: Raise Tendril Unnatural; Unbreathing
Stygian Worm CrewDemonHydraHead crewNotCommander, crewType_blood, debugCrew, crewName_DEMON 666 40 4 2.50 Demonic 0 0 100 E: Innate: Raise Tendril Unnatural; Unbreathing; Transient
Sub-Husk CrewHuskTransient crewType_neutral, debugCrew, crewName_TECHNO 2 15 3 2.50 Machine Slave 0 0 0 Transient
Templar Champion CrewKnightBoss debugCrew, crewName_CULTIST 100 140 5 2.50 Imperial Citizen A W T 100 0 100 E: Machine Cannon; E: Welding Torch Fireproof; Pyric; Unbreathing
Tendril CrewDemonHydraTail crewNotCommander, crewType_blood, debugCrew, crewName_DEMON 666 15 3 0.00 Demonic 0 0 100 Unnatural; Unbreathing; Transient; Sessile; Crippling
Thanatos CrewDemonRedeemerBoss crewNotCommander, debugCrew, crewName_DEMON 666 800 3 2.50 Demonic 100 100 100 Unnatural; Unbreathing; Fireproof; Poison Immunity; Transient; Defense3; Pyric; DefenseGate3; AttackOver100HP
Thrall CrewZombie_blood crewNotCommander, crewType_blood, debugCrew 50 10 3 2.50 Demonic 0 0 0 Unnatural; RepairSlower2; Transient
Void Trooper CrewRaiderMed4 crewType_raider, debugCrew, crewName_RAIDER 65 40 4 2.50 Raider Outlaw T 0 0 100 Unbreathing; RepairSlower1
Warbringer CrewDemonWar crewNotCommander, debugCrew, crewName_DEMON 666 110 4 2.50 Demonic 100 0 100 Unnatural; Unbreathing; Fireproof; Transient; GainDPSOnKill; Mobility Expertise I; BreachConstant
Warseer CrewWarMage0 crewType_war, debugCrew, crewName_CULTIST 70 20 3 2.50 War Cultist A W P 0 0 0 Psychic Shriek Numb; Psyker
Wraithblade CrewEnchSword1 crewName_EMPIRE 666 35 3 2.50 Demonic 100 100 100 Unnatural; Transient; Fireproof; Unbreathing; Poison Immunity

Consumables

Name InternalName ObjTags
Description Cooldown Projectile Speed
Antidote ConsumableAntidote consumableItem, quantity2, debugItem 3 Consumable: Grant poison immunity to self and nearby allied crew for 120 seconds 10 0 0
Bloated Reagents ConsumableSummonBloat consumableItem, quantity1, rewardType_plague, debugItem 2 Consumable: Ritual materials to summon a Bloat Mite 10 300 0
Breach Charge ConsumableBreachHull debugItem 2 Consumable: Creates up to 3 hull breaches 25 0 0
Chaos Prism (CUT) ConsumableTeleportRoomRandom 4 Consumable: Teleport self and nearby allied crew to random rooms on opposing ship 5 450 0
Chaos Shard ConsumableTeleportProjectile consumableItem, quantity1, debugItem 4 Consumable: Teleport all crew in target room to random rooms on opposing ship. 5 450 0
Chaos Shard (CUT) ConsumableTeleportSelfRandom 2 Consumable: Teleport self to random room on opposing ship. 20 0 0
Cryofoam ConsumableExtinguisher consumableItem, quantity2, debugItem 2 Consumable: Extinguish all fire aboard the ship 10 0 0
Damage Control Kit ConsumableDamageControlKit consumableItem, quantity2, debugItem 2 Seal all nearby breaches and repair 2 system damage 10 0 0
Dark Crystal ConsumableTeleportSelfTarget consumableItem, quantity2, debugItem 2 Consumable: Teleport self to target room. 5 0 0
Dark Matter Prism ConsumableTeleportRoomTarget consumableItem, quantity1, debugItem 2 Consumable: Teleport self and nearby allied crew to target room. Deals 15 HP damage to enemies in target room. 5 0 0
Doom Reagents ConsumableSummonEidolon consumableItem, quantity1, rewardType_war, debugItem 4 Consumable: Ritual materials to summon a Doom Effigy 10 300 6
Exalted Reagents ConsumableSummonRedeemer consumableItem, quantity1, rewardType_empire, debugItem 10 Consumable: Ritual materials to summon a Redeemer 10 300 6
Fiendish Reagents ConsumableSummonCambion consumableItem, quantity2, rewardType_blood, debugItem 4 Consumable: Ritual materials to summon a Fiend 10 300 4
Fleshy Reagents ConsumableSummonDemonImp3x consumableItem, quantity2, rewardType_blood, debugItem 2 Consumable: Ritual materials to summon 9 Fleshlings 10 300 0
Fusion Charge ConsumableDamageSystem consumableItem, quantity2, debugItem 2 Consumable: Deal 5 damage to nearby system 10 0 0
Howling Reagents ConsumableSummonHound consumableItem, quantity2, rewardType_war, debugItem 2 Consumable: Ritual materials to summon a pair of Hounds 10 300 0
Hull Integrity Patch ConsumableRepairHull consumableItem, quantity2, debugItem 18 Consumable: Instantly restore 5 hull points 10 0 0
Hungering Reagents ConsumableSummonMaw consumableItem, quantity2, debugItem 2 Consumable: Ritual materials to summon a Hungerer 5 300 0
Med-Drone ConsumableMedKitRemote consumableItem, quantity2, debugItem 6 Consumable: Heal all allied crew in target room for 25 HP 10 300 0
Med-Kit ConsumableMedKit consumableItem, quantity2, debugItem 6 Consumable: Heal self and nearby allied crew for 25 HP 10 0 0
Microshield ConsumableDeployableShield consumableItem, quantity2, debugItem 2 Consumable: Shield an area against a hostile projectile 10 300 0
Necrotizing Reagents ConsumableSummonBlob consumableItem, quantity1, rewardType_plague, debugItem 6 Consumable: Ritual materials to summon a Necrolurch 10 300 4
Repair Drone ConsumableDamageControlRemote consumableItem, quantity2, debugItem 4 Consumable: Seal all breaches and repair 2 system damage in target room. 10 300 0
Ruinous Reagents ConsumableSummonHellbringer consumableItem, quantity1, rewardType_war, debugItem 10 Consumable: Ritual materials to summon a Warbringer 10 300 4
Shattered Reagents ConsumableSummonSword consumableItem, quantity2, rewardType_empire, debugItem 2 Consumable: Ritual materials to summon a Wraithblade 10 300 0
Stygian Reagents ConsumableSummonHydra consumableItem, quantity2, rewardType_blood, debugItem 2 Consumable: Ritual materials to summon a Stygian Worm 10 0 0
Stygian Reagents ConsumableSummonGuardianHydra 4 Consumable: Ritual materials to summon a guardian demon 10 0 4
System Repair Kit ConsumableRepairSystem 4 Consumable: Repair nearby system for 1 damage 10 0 0

Armor

Name InternalName ObjTags
Description
Chaos Armor ItemArmor_basic30 debugItem 35 +30 HP
Combat Mesh ItemArmor_basic5 debugItem 5 +5 HP
Duraplate Armor ItemArmor_basic15 debugItem 20 +15 HP
Ferro-plas Vest ItemArmor_basic10 debugItem 10 +10 HP
Fetid Rags ItemArmor_psnImm debugItem 10 Immune to poison; Poison DPS +2
Fire Suit ItemArmor_fireImm debugItem 20 Immunity to fire
Heavy Duraplate Armor ItemArmor_basic20 debugItem 25 +20 HP
Hellfire Cuirass ItemArmor_fireImm10 debugItem 35 +20 HP; Immunity to fire
Pressure Suit ItemArmor_vacImm debugItem 20 Immunity to suffocation
Siege Armor ItemArmor_slowVacImm20 debugItem 35 +20 HPImmunity to suffocation-25% move speed
Tactical Armor ItemArmor_basic10_vacRes debugItem 15 +10 HP; +50% suffocation resistance
Tactical Exoskeleton ItemArmor_speedVacRes15 debugItem 30 +15 HP+50% suffocation resistance+25% move speed

Psychomancies

Name InternalName ObjTags
Description Cooldown Projectile Speed Duration
Aetheric Gate ItemTeleportGroupTarget debugItem 50 Teleport caster and nearby allied crew to target room. 20 0 0 0
Aetherstride ItemTeleportTarget debugItem 10 Teleport to target room. 10 0 0 0
Animate Dead ItemSummonZombie2x debugItem 10 Summon a pair of Ghouls in target room. 20 10 300 0
Animate Dead 3x ItemSummonZombie3x 4 Summon 3 Ghouls 60 6 300 0
Animate Noxious Dead ItemSummonZombiePoison3x 20 Summon 3 Rotspawn in target room. 40 10 300 0
Anionic Field ItemSystemIonImmune 40 Target system becomes immune to ion effects for 20 seconds 20 1 600 20
Blood Spear ItemWretchCannon debugItem 20 Cast a projectile that deals 1 damage to target ship. Automatically sacrifices nearest Thrall to reduce cooldown to 3 seconds. 60 1 900 0
Bloodcurse ItemSpawnThrallTarget debugItem 20 Cast a projectile that deals 10 HP damage and curses hostile crew in target room for 20 seconds. Cursed crew spawn a friendly Thrall on death. 40 1 900 90
Burden ItemSlowTarget debugItem 10 Cast a projectile that slows hostile units in target area for 10 seconds. 16 0 600 20
Chaotic Rift ItemTeleportProjectile_demon debugItem 80 Teleport all crew in target room to random rooms on the opposing ship. 20 15 150 0
Chaotic Rift ItemTeleportProjectile debugItem 40 Teleport all crew in target room to random rooms on the opposing ship. 20 0 450 0
Coagulate ItemWretchSeal 80 Destroy thrall to repair systems, breaches, and seal doors for 15 seconds 1 0 0 0
Coagulate ItemWretchSealCannon debugItem 30 Cast a projectile that repairs all breaches in target room and repairs 1 system damage. Automatically sacrifices nearest Thrall to repair 1 additional system damage in target room. 3 2 300 0
Death Bolt ItemMindBolt_witch debugItem 20 Cast a projectile that deals 25 HP damage to hostile crew in target room. 30 0 900 0
Demoralize ItemDemoralizeTarget 80 Halve DPS of hostile crew in target room for 20s. 30 0 0 20
Devour ItemDevour 80 Consume nearby bloodstain to heal 10 HP 8 0 0 0
Doom Ritual ItemSummonDemonWar debugItem 80 Summon a Warbringer in target room. 120 16 300 0
Drain Strength ItemStrengthDrainTarget3 debugItem 20 Cast a projectile that reduces DPS of hostile crew in target room by 3. 30 0 600 20
Embolden ItemEmbolden debugItem 20 Instantly grant +2 DPS, +50% move speed, +50% repair speed, and immunity to debilitating effects to all allied crew on current ship for 15 seconds. Affects poison, slow, stun, immobilize, mind control, curses, and DPS reduction. 30 0 0 15
Entangle ItemRootNearbyAll 20 Immobilize all nearby crew for 10 seconds 15 0 0 10
Exsanguinate ItemWretchHeal 80 Sacrifice target thrall to heal nearby crew 20 0 0 0
Fear ItemFearNearbyAll debugItem 15 Fear all nearby crew for 10 seconds. 30 0 0 10
Fireball ItemFireball debugItem 20 Cast a fireball at target room. 30 0 450 0
Force Shield ItemForceShield debugItem 30 Shield the immediate area against a hostile projectile. 30 0 0 0
Greater Animate Dead ItemSummonZombie5x debugItem 30 Summon 5 Ghouls in target room. 30 16 300 0
Greater Animate Dead ItemSummonZombieFast5x 80 Summon 5 sprinters 90 12 300 0
Greater Force Shield ItemForceShieldLg 4 Shield against a hostile projectile 20 0 0 0
Mind Bolt ItemMindBolt debugItem 20 Cast a projectile that deals 15 HP damage to hostile crew in target room. 30 0 900 0
Noxious Blast ItemPoisonBlastTarget debugItem 20 Cast a poisonous projectile at target room. 30 0 450 0
Petrify ItemStunCannon 10 Cast a projectile that stuns all crew in target room for 12 seconds. 20 2 600 12
Positron Barrier ItemSystemDamageImmune debugItem 80 Cast a projectile that shields a system from damage for 20 seconds. Does not prevent ion damage. 20 1 600 20
Psychic Shriek ItemStunCannon2 debugItem 10 Cast a projectile that stuns enemy crew in target room for 5 seconds. 40 1 900 5
Purify ItemCleanse debugItem 20 Instantly grant immunity to debilitating effects to all allied crew on current ship for 10 seconds. Affects poison, slow, stun, immobilize, mind control, curses, and DPS reduction. 30 0 0 0
Raise Abyssal Tendril ItemSummonDemonHydraTail_boss 666 Summon an Abyssal Tendril. 20 0 0 0
Raise Dead ItemSummonZombie 4 Summon a Ghoul in target room. 30 6 300 0
Raise Guardian Tentacle ItemSummonDemonHydraGuardianTail 666 Temporarily summon 1 Guardian Hydra Tail 5 0 0 0
Raise Noxious Dead ItemSummonZombiePoison 4 Summon a noxious corpse 30 6 300 0
Raise Tendril ItemSummonDemonHydraTail 666 Summon a Tendril. 15 1 0 0
Raise Thrall DEPRECATED ItemSummonZombieBloodInstant 20 Summon a Thrall 40 0 0 0
Rejuvenate ItemHeal debugItem 20 Cast a projectile that heals allied crew in target room for 25 HP. 20 1 450 0
Rupture Thrall ItemWretchDetonate 80 Explode a thrall harming all nearby hostile crew 20 0 0 0
Sire Rotspawn ItemSummonZombie_wight debugItem 10 Instantly summon 3 Rotspawn in target room. 40 0 300 0
Smother ItemPoisonRoomInstant debugItem 10 Instantly extinguish nearby fires and create toxic gas. 25 0 0 0
Soul Barrage ItemPsyCannon2 debugItem 40 Cast 2 projectiles that each deal 1 damage to target ship. 30 14 600 0
Soul Spear ItemPsyCannon debugItem 20 Cast a projectile that deals 1 damage to target ship. 30 8 600 0
Soul Storm ItemPsyCannon3 debugItem 60 Cast 3 projectiles that each deal 1 damage to target ship. 30 20 600 0
Spawn Fleshling ItemSummonDemonImp 666 Instantly spawn a Fleshling nearby. 14 0 0 0
Spawn Skeleton ItemSummonRevenant_boss debugItem 10 Instantly spawn a Skeleton nearby. 14 0 0 0
Splatter ItemWretchRandomHeal 80 Sacrifice nearest Thrall to heal nearby crew 20 0 0 0
Starscream ItemStunNearbyAll debugItem 10 Instantly stun all enemy crew aboard current ship for 4 seconds. 30 0 0 4
Summon Bloatmite ItemSummonDemonBloat debugItem 20 Temporarily summon a Bloat Mite in target room. 40 10 300 0
Summon Doom Effigy ItemSummonDemonEidolon debugItem 60 Temporarily summon a Doom Effigy in target room. 120 10 300 0
Summon Fiend ItemSummonDemonCambion debugItem 60 Temporarily summon a Fiend in target room. 90 16 300 0
Summon Fleshlings ItemSummonDemonImp3x debugItem 30 Temporarily summon 3 Fleshlings in target room. 30 1 300 0
Summon Hound ItemSummonDemonHound debugItem 20 Temporarily summon a Hound nearby. 40 0 0 0
Summon Hungerer ItemSummonDemonMaw 20 Temporarily summon a Hungerer in target room. 90 10 300 0
Summon Necrolurch ItemSummonDemonBlob debugItem 60 Temporarily summon a Necrolurch in target room. 90 16 300 0
Summon Redeemer ItemSummonDemonRedeemer 80 Temporarily summon a Redeemer in target room. 120 16 300 0
Summon Skeleton ItemSummonRevenant debugItem 10 Summon a Skeleton in target room. 20 10 300 0
Summon Skeletons ItemSummonRevenant_eidolon debugItem 666 Summon 2 Skeletons in target room. 20 1 300 0
Summon Stygian Worm ItemSummonDemonHydraHead debugItem 40 Temporarily summon a Stygian Worm nearby. 120 0 0 0
Summon Thrall ItemSummonZombieBlood debugItem 20 Summon a Thrall in target room. 25 10 300 0
Summon Wraithblade ItemSummonDemonSword debugItem 20 Temporarily summon a Wraithblade nearby. 30 0 0 0
Technovirus ItemSystemCannotRepair debugItem 80 Emit a projectile that prevents target system from being repaired for 20 seconds. 50 1 600 20
Thermal Bastion ItemSystemFireImmune 60 Target system becomes immune to fire for 20 seconds 20 1 600 20
Thrallwalk ItemTeleportToWretch debugItem 10 Teleport to a Thrall and destroy it. 5 1 0 0
Transfusion ItemWretchHealCannon debugItem 30 Cast a projectile that heals all allied crew in target room for 10 HP. Automatically sacrifices nearest allied Thrall to increase heal to 35 HP. 3 1 300 0
Treasonous Whispers ItemMindControl debugItem 40 Cast a projectile that mind controls a hostile crew in target room. 25 2 450 11
Undead Tide ItemSummonZombie3x_proj 80 Summon 3 Ghouls 50 0 300 0
Weird Entanglement ItemRootTarget debugItem 10 Cast a projectile that immobilizes hostile crew in targeted area for 10 seconds. 10 1 450 15

Tools

Name InternalName ObjTags
Description Cooldown
Ancient Translocator ItemTeleportSelfTarget_exile debugItem 30 Teleport self to target room. 14
Assault Shield ItemShield_DPS2 debugItem 25 Reduces enemy DPS by 1+2 DPS 0
Ballistic Shield ItemShield_basic debugItem 5 Reduces enemy DPS by 1 0
Cathedral Ward ItemWard_DG_HP10_slow debugItem 30 Enemy DPS cannot exceed 2+10 HP-25% move speed 0
Chaos Device (CUT) ItemTeleportSelfRandom debugItem 15 Teleport self into a random room on opposing ship 10
Chaos Engine ItemTeleportRoomRandom debugItem 25 Teleport all crew in current room to random rooms on opposing ship 10
Chronofield ItemWard_DG_DPS debugItem 30 Enemy DPS cannot exceed 2+1 DPS 0
Combat Shield ItemShield_DPS1 debugItem 20 Reduces enemy DPS by 1+1 DPS 0
Fortress Shield ItemShield_HP20_slow debugItem 30 Reduces enemy DPS by 1+20 HP-25% move speed 0
Heavy Translocator ItemTeleportRoomTarget debugItem 50 Teleport self and nearby allied crew to target room. 20
Imperial Aegis ItemShield_HP10 debugItem 20 Reduces enemy DPS by 1+10 HP 0
Oxygen Tank ItemOxygenTank debugItem 10 Immunity to suffocation 0
Parasite Shield ItemShield_speed_negHP5 debugItem 15 Reduces enemy DPS by 1+25% move speed-5 max HP 0
Power Field ItemPowerField debugItem 20 +10 max HP 0
Prismatic Veil ItemWard_DG_basic debugItem 25 Enemy DPS cannot exceed 2 0
Riot Shield ItemShield_stunSlow debugItem 25 Reduces enemy DPS by 1Stuns nearby enemies for 5 seconds on kill-25% move speed 0
Ritual Knife ItemRitualKnife 2 A token of faith and duty. Activate to spill blood upon the ground 10
Rock Crusher ItemBreachHull_roughneck debugItem 30 Create a hull breach nearby. 3
Servo-Arm ItemServoArm debugItem 15 Repair speed +50%; +1 DPS 0
Tactical Shield ItemShield_HP5 debugItem 15 Reduces enemy DPS by 1+5 HP 0
Translocator ItemTeleportSelfTarget debugItem 30 Teleport self to target room. 20
Unholy Talisman ItemWard_DG_speed_negHP5 debugItem 30 Enemy DPS cannot exceed 2+25% move speed-5 maximum HP 0
Unstable Translocator ItemTeleportSelfTarget_cyberfused debugItem 30 Teleport self into target room. 25% Chance to deal 15 HP damage to enemies in target room. 24
Welding Torch ItemWeldingTorch debugItem 5 +50% repair speed 0

Weapons

Name InternalName ObjTags
Description
Arc Rifle ItemGun_sysDPS debugItem 25 +1 DPS+3 DPS while nearby ship systems
Arc Talons ItemFist_sysDPS debugItem 20 +1 DPS+1 DPS in small rooms+2 DPS while nearby ship systems
Assault Drill ItemFist_doorBreakBreach debugItem 15 +1 DPS+2 DPS in small rooms+1000% door break speedWhile on enemy ship, creates breach on kill
Assault Pistol ItemPistol_moveSpeed debugItem 10 +1 DPS+1 DPS in medium rooms+25% move speed
Assault Rifle ItemGun_rapidFire1 debugItem 10 +1 DPS+1 DPS in large rooms
Assault Sledge ItemHammer_doorBreak_sysBreak debugItem 20 +1 DPS+400% door break speed+200% sabotage speed
Athame ItemSword_zombieOnKill debugItem 30 +2 DPSSpawns friendly Ghoul on kill
Beam Carbine ItemGun_beam debugItem 15 +2 DPS+1 DPS in large rooms
Blessed Blade ItemSword_antiDemon debugItem 15 +2 DPS+3 DPS against Demonic
Blessed Hammer ItemHammer_antiDemon debugItem 15 +1 DPS+3 DPS against targets with over 100 max HP+3 DPS against Demonic
Blessed Machine Cannon ItemGun_rapidFire3_antiDemon debugItem 25 +1 DPS+3 DPS in large rooms+3 DPS against DemonicAttacks slightly damage nearby enemies-25% move speed
Ceremonial Sword ItemSword_antiHeavy debugItem 20 +2 DPS+5 DPS against enemies with over 100 max HP
Combat Knife ItemKnife_basic debugItem 2 +1 DPS
Cult Blade ItemSword_antiLight debugItem 15 +2 DPS+1 DPS against targets with under 50 max HP
Cursed Spear ItemSpear_drainStrength debugItem 30 +1 DPS+1 DPS in medium rooms-3 DPS on nearby enemy crew for 20 seconds on kill
Decapitator ItemSword_chainsaw debugItem 25 +4 DPS
Electro-Maul ItemHammer_stun debugItem 15 +1 DPS+3 DPS against targets with over 100 max HPStuns nearby enemies for 5 seconds on kill
Electrobaton ItemMace_stun debugItem 10 +1 DPS+1 DPS against targets with under 50 max HPStuns nearby enemies for 5 seconds on kill
Eviscerator ItemFist_lifeSteal debugItem 15 +2 DPS+1 DPS in small roomsKills restore 5 life
Fell Axe ItemAxe_basic3 debugItem 20 +3 DPS+1 DPS in medium roomsAttacks slightly damage nearby enemies
Gore Sledge ItemHammer_explode debugItem 15 +2 DPS+2 DPS against targets with over 100 max HPKills explode dealing 10 damage to enemies
Goreblaster ItemPistol_explode debugItem 20 +2 DPS+1 DPS in medium roomsKills explode dealing 10 damage to enemies
Grav-Carbine ItemGun_slow debugItem 15 +1 DPS+1 DPS in large roomsSlows enemy crew
Grav-Spear ItemSpear_slow debugItem 15 +1 DPS+1 DPS in medium roomsSlows enemy crew
Grenade Launcher ItemGun_explode debugItem 10 +1 DPS+1 DPS in large roomsKills explode dealing 10 damage to enemies
Havoc Maul ItemHammer_sysDmgOnKill debugItem 15 +2 DPS+2 DPS against targets with over 100 max HPExtra damage to nearby enemy system on kill
Hellfire Blade ItemSword_hellfire debugItem 25 +3 DPSWhile on enemy ship, creates fire on killGrants fire immunity to nearby friendly crew for 30 seconds on kill
Holy Scepter ItemMace_cleanse debugItem 15 +1 DPS+1 DPS against targets with under 50 max HPPurifies nearby friendly crew for 10 seconds on kill
Ion Carbine ItemGun_ionOnKill debugItem 15 +1 DPSKills deal 1 ion damage to nearby enemy systems
Machine Cannon ItemGun_rapidFire3 debugItem 25 +1 DPS+3 DPS in large roomsAttacks slightly damage nearby enemies-25% move speed
Machine Pistol ItemPistol_rapidFire debugItem 10 +1 DPS+1 DPS in medium roomsAttacks slightly damage nearby enemies
Machine Rifle ItemGun_rapidFire2 debugItem 15 +1 DPS+2 DPS in large roomsAttacks slightly damage nearby enemies
Magma Gun ItemGun_flame2 debugItem 30 +2 DPSAttacks damage all nearby enemies
Plague Knife ItemKnife_poison debugItem 3 +1 DPS+3 poison DPS
Plague Sword ItemSword_poison debugItem 10 +1 DPS+5 poison DPS
Plasma Projector ItemGun_flame debugItem 25 +1 DPSAttacks damage all nearby enemies
Power Axe ItemAxe_basic2 debugItem 10 +2 DPS+1 DPS in medium roomsAttacks slightly damage nearby enemies
Power Claw ItemFist_basic1 debugItem 3 +1 DPS+1 DPS in small rooms
Power Glaive ItemSpear_basic2 debugItem 15 +1 DPS+2 DPS in medium rooms
Power Hammer ItemHammer_basic1 debugItem 10 +1 DPS+3 DPS against targets with over 100 max HP
Power Sword ItemSword_basic debugItem 10 +2 DPS
Pulverizer ItemFist_sysDmgOnKill debugItem 15 +1 DPS+2 DPS in small roomsExtra damage to nearby enemy system on kill
Ripper Fist ItemFist_doorBreak debugItem 20 +1 DPS+3 DPS in small rooms+1000% door break speed
Rotblaster ItemPistol_poison debugItem 10 +1 DPS+1 DPS in large roomsKills release toxic gas
Siege Axe ItemAxe_doorBreak debugItem 20 +2 DPS+1 DPS in medium rooms+400% door break speedAttacks slightly damage nearby enemies
Siege Claw ItemFist_basic2 debugItem 10 +1 DPS+1 DPS in small rooms+400% door break speed
Soul Thresher ItemSpear_DPSOnKill debugItem 35 +1 DPS+1 DPS in medium roomsKills grant +2 DPS for the duration of the encounter
Spiked Club ItemMace_basic1 debugItem 15 +1 DPS+2 DPS against targets with under 50 max HP
Thirsting Glaive ItemSpear_lifeSteal debugItem 35 +1 DPS+1 DPS in medium roomsKills restore 10 life
War Pick ItemHammer_antiHeavy debugItem 15 +1 DPS+4 DPS against targets with over 100 max HP
Zenith Blade ItemSword_zenith debugItem 30 Begin encounters with +8 DPS. Lose 2 bonus DPS per kill for the duration of the encounter

Keywords

Name InternalName ObjTags Description
Allied Crew KWFaction_friendlyBoarder Allied Crew Faction
Ardent KWAttackDoubledInFire Double DPS standing in Fire; EFAttackMult=2
AreaAttack KWAreaAttack EFAreaAttack=0
AreaAttackFlamethrower KWAreaAttackFlamethrower EFAreaAttackFlamethrower=0
AreaAttackLow KWAreaAttackLow EFAreaAttackLow=0
AttackOver100HP KWAttackOver100HP EFAttackTargetOver100HP=6
AttackUnder50HP KWAttackUnder50HP EFAttackTargetUnder50HP=2
Blood Cultist KWFaction_blood Blood Cultist Faction
Bone Shrine Activated KWShrine_death Bone Shrine Activated
BreachConstant KWBreachConstant EFBreachConstant=10
BreachOnKill KWBreachOnKill EFBreachOnKill=0
BreakDoorFaster1 KWBreakDoorFaster1 EFDoorDamage=100
BreakSystemFaster2 KWBreakSystemFaster2 EFSystemDamage=200
BreakSystemFaster3 KWBreakSystemFaster3 EFSystemDamage=500
BreakSystemSlower KWBreakSystemSlower EFSystemDamage=-50
BreakVaultFaster3 KWBreakVaultFaster3 EFVaultDamage=500
BreakVaultSlower KWBreakVaultSlower EFVaultDamage=-50
Cannot Rest KWCannotRest Cannot rest
Cannot rest for 1 jump KWCannotRest1 Cannot rest for 1 jump
Cannot rest for 2 jumps KWCannotRest2 Cannot rest for 2 jumps
Cannot rest for 3 jumps KWCannotRest3 Cannot rest for 3 jumps
Carcass bearing KWSpawnCarcass EFSpawnCarcassOnDeath=CrewDemonCarcass
Carcass bearing KWSpawnCarcassBoss EFSpawnCarcassBossOnDeath=CrewDemonCarcassBoss
Charged KWIonOnDeath EFIonOnDeath=2
Corrosive KWBreachOnDeath EFBreachOnDeath=0
Coruscating KWWarpFireOnDeath EFWarpFireOnDeath=0
Crippling KWSlowAttack EFAttackKW=KWHalveSpeed
DamageHullOnDeath KWDamageHullOnDeath EFDamageHullOnDeath=2
DamageSysOnDeath KWDamageSysOnDeath EFDamageSysOnDeath=1
Death Cultist KWFaction_death Death Cultist Faction
Defense2 KWDefense2 EFAttackReduction=2
Defense3 KWDefense3 EFAttackReduction=3
DefenseGate1 KWDefenseGate1 EFDamageGate=1
DefenseGate2 KWDefenseGate2 EFDamageGate=2
DefenseGate3 KWDefenseGate3 EFDamageGate=3
Demonic KWFaction_demon Demonic Faction
Demonic KWFaction_undead Demonic Faction
Detonate KWExplodeOnDeath2 EFExplodeOnDeath=20
Enthralled KWSpawnThrall EFSpawnCrewOnDeathOpposed=CrewZombie_blood
Explosive KWExplodeOnDeath1 EFExplodeOnDeath=10
Exposed KWVacuumWeakness EFVacuumResistance=-250
ExtinguishConstant KWExtinguishConstant EFExtinguishConstant=8
Fast KWBaseSpeedFast Moves fast
Feared KWFeared Attempting to escape; EFFear=0
Fecund KWSpawnImpPeriodic EFSpawnImpPeriodic=CrewDemonImp
Fecund (Boss) KWSpawnImpPeriodicBoss EFSpawnImpPeriodicBoss=CrewDemonImp
Feeble KWBreakDoorSlower EFDoorDamage=-50
Fire Weakness KWFireWeakness EFFireResistance=-50
FireOnKill KWFireOnKill EFFireOnKill=0
FireResistance1 KWFireResistance1 EFFireResistance=50
FireResistance2 KWFireResistance2 EFFireResistance=90
Firefighter KWFirefighter
Fireproof KWFireImmune Immune to fire; EFFireResistance=100
GainDPSOnKill KWGainDPSOnKill EFDPSOnKill=1
GainHealthOnKill KWGainHealthOnKill EFLifeOnKill=15
Gore Shrine Activated KWShrine_blood Gore Shrine Activated
Graviton Slow KWSlowedGraviton EFSpeedMult=0.25
Halved Move Speed KWHalveSpeed Halved move speed; EFSpeedMult=0.5
Ignores Doors KWPhaseThroughDoors Ignores doors
Immobilized KWImmobilized EFSpeed=-500
Immune to debuffs KWDebuffImmune Immune to debilitating effects
Imperial Citizen KWFaction_empire Imperial Citizen Faction
Imperial Shrine Activated KWShrine_empire Imperial Shrine Activated
Integrated Translocator KWTeleportRoomTarget Heavy Translocator
Invulnerable KWInvulnerable EFDamageGate=0
Listening Station Activated KWShrine_raider Listening Station Activated
Looter KWBreakVaultFaster2 EFVaultDamage=250
LoseDPSOnKill1 KWLoseDPSOnKill1 EFReduceBonusDPSOnKill=1
LoseDPSOnKill2 KWLoseDPSOnKill2 EFReduceBonusDPSOnKill=2
LoseHealthOnKill KWLoseHealthOnKill EFHealthLossOnKill=10
Machine Priest KWFaction_techno Machine Priest Faction
Machine Shrine Activated KWShrine_techno Machine Shrine Activated
Machine Slave KWFaction_technoLow Machine Slave Faction
Malnourished KWLifeReduced EFLife=-50
Marked for Death KWMarkedForDeath Marked for death
Melee Expertise I KWAttackRoomSmall1 EFAttackRoomSmall=1
Melee Expertise II KWAttackRoomSmall2 EFAttackRoomSmall=2
Micromissile Array KWAttack1 EFAttack=1
Mind Controlled KWMindControlled EFMindControlled=0
Mobility Expertise I KWAttackRoomLarge1 EFAttackRoomLarge=1
Mobility Expertise II KWAttackRoomLarge2 EFAttackRoomLarge=2
Neural Socket KWCommander Commander
Numb KWDefense1 EFAttackReduction=1
Odious KWFirePeriodic EFPoisonCloudConstant=20
Odious KWPoisonCloudPeriodic EFPoisonCloudConstant=20
Plunderer KWBreakVaultInstant Extracts vaults instantly
Plunderer KWBreakVaultFaster1 EFVaultDamage=100
Poison Healing KWPoisonHealing EFPoisonHealing=0
Poison Immunity KWPoisonImmune EFPoisonResistance=100
Poison Weakness KWPoisonWeakness EFPoisonResistance=-50
PoisonAttack KWPoisonAttack EFPoisonAttack=2
PoisonAttackHigh KWPoisonAttackHigh EFPoisonAttack=7
PoisonResistance1 KWPoisonResistance1 EFPoisonResistance=50
PoisonResistance2 KWPoisonResistance2 EFPoisonResistance=90
PoisonResistance3 KWPoisonResistance3 EFPoisonResistance=70
Poisoned KWPoisoned EFPoisoned=0
Possessed KWSpawnImp EFSpawnDemonOnDeath=CrewDemonImp
Possessed KWSpawnDemonRandom EFSpawnRandomDemonOnDeath=random(Skeleton[3], Revenant[4], Hungerer[2], Blood Golem[2], Warbringer)
Possessed KWSpawnGolem EFSpawnDemonOnDeath=CrewDemonGolem
Power Drain KWPsiDrain1 EFBonusPsiOnNearbySystem=-1
Power Drain KWPsiDrain2 EFBonusPsiOnNearbySystem=-2
Power Draw I KWAttackRoomSystem1 EFAttackNearbySys=1
Power Draw II KWAttackRoomSystem2 EFAttackNearbySys=2
Power Surge KWPsiAdd2 EFBonusPsiOnNearbySystem=2
Power Surge KWPsiAdd1 EFBonusPsiOnNearbySystem=1
Psyker KWPsyker Psyker
Putrescent KWPoisonSlowOnDeath EFPoisonCloudSlowOnDeath=0
Putrid KWPoisonCloudConstantLarge EFPoisonCloudConstantLarge=5
Pyric KWFireOnDeath EFFireOnDeath=0
Raider Outlaw KWFaction_raider Raider Outlaw Faction
Rancid KWPoisonSlowOnDeathLarge EFPoisonCloudSlowOnDeathLarge=0
Rancid KWPoisonCloudConstant EFPoisonCloudConstant=6
Ranged Expertise I KWAttackRoomMedium1 EFAttackRoomMedium=1
Ranged Expertise II KWAttackRoomMedium2 EFAttackRoomMedium=2
Relentless KWSpawnRevenant EFSpawnCrewOnDeath=CrewSkeleton
Relentless KWSpawnTorso EFSpawnCrewOnDeathChance=CrewZombie_torso
RepairFaster1 KWRepairFaster1 EFRepairSpeed=25
RepairFaster2 KWRepairFaster2 EFRepairSpeed=50
RepairFaster3 KWRepairFaster3 EFRepairSpeed=100
RepairSlower1 KWRepairSlower1 EFRepairSpeed=-50
RepairSlower2 KWRepairSlower2 EFRepairSpeed=-25
RepairSpeedHalvedByModule KWRepairSpeedHalvedByModule Repair speed halved
Resilient KWLifeIncreased Increased life; EFLife=30
Resourceful KWScrapOnKill EFScrapOnKill=1
Saboteur KWBreakSystemFaster1 +100% faster sabotage speed; EFSystemDamage=100
Savage KWAttack3 EFAttack=3
Sessile KWSessile EFSpeed=-500
Shrine of Rage Activated KWShrine_war Shrine of Rage Activated
Slow KWBaseSpeedSlow Moves slow
Slowed KWSlowed1 EFSpeed=-50
Slowed II KWSlowed2 EFSpeed=-75
Speed2 KWSpeed2 EFSpeed=100
Sprint KWSpeed3 EFSpeed=300
Strength Drain I KWStrengthDrain1 EFAttack=-1
Strength Drain II KWStrengthDrain2 -2 DPS; EFAttack=-2
Strength Drain III KWStrengthDrain3 Strength drained; EFAttack=-3
Stunned KWStunned EFStunned=0
Swift KWSpeed1 EFSpeed=50
Technician KWTechnician EFRepairSpeed=50
Test KWTest EFLife=1000; EFAttack=10
Tower of Skulls KWAttack_moduleCommanderFightStart keywordStackable Enraged by Tower of Skulls; EFAttack=10
Toxiphile KWPoisonSpeed EFPoisonSpeed=5
Transhuman KWAttack2 EFAttack=2
Transient KWTransient Expires between jumps; EFTransient=0
Unbreathing KWVacuumImmune EFVacuumResistance=100
Unnatural KWCannotSacrifice Not valid for sacrifice.
Unstable KWUnstable Exists in this reality for a limited time; EFUnstable=0
Unstable KWUnstableDeathBlood Exists in this reality for a limited time; EFUnstable=0
VacuumResistance1 KWVacuumResistance1 EFVacuumResistance=50
VacuumResistance2 KWVacuumResistance2 EFVacuumResistance=90
VacuumResistance3 KWVacuumResistance3 EFVacuumResistance=90
Vengeful KWSpawnReaver EFSpawnDemonOnDeath=CrewReaver
Very slow KWBaseSpeedVerySlow Moves very slow
Viral Load KWPoisonCloudOnDeath Creates toxic gas on death; EFPoisonCloudOnDeath=0
War Cultist KWFaction_war War Cultist Faction
Wrecker KWBreakDoorFaster2 EFDoorDamage=200
Wrecker KWBreakDoorInstant EFDoorDamage=1000

Effects

Name InternalName ObjTags Stacks Description
AddAbility EFAddAbility Internal
AddKWToEnemyOnKill_drainStrength EFAddKWToEnemyOnKill_drainStrength Drains strength of nearby enemy crew for 20s on kill
AddKWToFriendlyOnKill_fireImmune EFAddKWToFriendlyOnKill_fireImmune Grants fire immunity to nearby friendly crew for 30 seconds on kill
AddKWToFriendlyOnKill_purify EFAddKWToFriendlyOnKill_purify Purifies nearby friendly crew on kill
AreaAttack EFAreaAttack Attacks slightly damage nearby list
AreaAttackFlamethrower EFAreaAttackFlamethrower Attacks damage all nearby enemies
AreaAttackLow EFAreaAttackLow Attacks slightly damage nearby enemies
Attack EFAttack Add +/- DPS
AttackKW EFAttackKW Attacks slow enemy crew
AttackMult EFAttackMult Mult Attack multiplier
AttackNearbySys EFAttackNearbySys Add +[stackValue] DPS when nearby ship systems
AttackReduction EFAttackReduction Add Reduces enemy DPS by [value]
AttackRoomLarge EFAttackRoomLarge Add +[stackValue] DPS in large rooms
AttackRoomMedium EFAttackRoomMedium Add +[stackValue] DPS in medium rooms
AttackRoomSmall EFAttackRoomSmall Add +[stackValue] DPS in small rooms
AttackTargetOver100HP EFAttackTargetOver100HP Add +[stackValue] DPS against targets with over 100 max HP
AttackTargetUnder50HP EFAttackTargetUnder50HP Add +[stackValue] DPS against targets with under 50 max HP
AttackTarget_KWDemon EFAttackTarget_KWDemon Add +[stackValue] DPS against Demonic
AttackVacuum EFAttackVacuum Add +[stackValue] DPS while in vacuum
BonusPsiOnNearbySystem EFBonusPsiOnNearbySystem Add +/- Energy on nearby systems
BreachConstant EFBreachConstant Constantly creates breaches while on enemy ship
BreachOnDeath EFBreachOnDeath Creates breach on death
BreachOnKill EFBreachOnKill While on enemy ship, creates breach on kill
DPSOnKill EFDPSOnKill Kills grant +[value] DPS for the duration of the encounter
DamageGate EFDamageGate Enemy DPS cannot exceed [value]
DamageHullOnDeath EFDamageHullOnDeath Damages hull on death
DamageSysOnDeath EFDamageSysOnDeath Damage nearby system on death
DamageSysOnKill EFDamageSysOnKill Extra damage to nearby enemy system on kill
DoorDamage EFDoorDamage Add Door break speed [value]%
ExplodeOnDeath EFExplodeOnDeath Explodes on death [str_value]
ExtinguishConstant EFExtinguishConstant Constantly extinguishes fires
Fear EFFear Enemy is feared
FireConstant EFFireConstant Constantly creates fires
FireOnDeath EFFireOnDeath Creates fire on death
FireOnKill EFFireOnKill Creates fire on kill
FireResistance EFFireResistance Add Fire resistance [value]%
HealthLossOnKill EFHealthLossOnKill Each kill reduces current HP by [value] for the duration of the encounter
IonOnDeath EFIonOnDeath Ionize nearby system on death
IonOnKill EFIonOnKill Ionize nearby system on kill
IonOnKill_hostileOnly EFIonOnKill_hostileOnly Ionize nearby enemy system on kill
KillsExplode EFKillsExplode Kills explode for +[value] damage
Label EFLabel Internal
Life EFLife Add +/- HP
LifeOnKill EFLifeOnKill Gain [value] life on kill
MindControlled EFMindControlled Mind controlled!
PoisonAttack EFPoisonAttack Add Poison DPS +[value]
PoisonCloudConstant EFPoisonCloudConstant Constantly creates toxic gas
PoisonCloudConstantLarge EFPoisonCloudConstantLarge Constantly creates toxic gas over a large area
PoisonCloudOnDeath EFPoisonCloudOnDeath Spawns toxic gas on death
PoisonCloudSlowOnDeath EFPoisonCloudSlowOnDeath Slows nearby crew on death; Spawns toxic gas on death
PoisonCloudSlowOnDeathLarge EFPoisonCloudSlowOnDeathLarge Slows nearby crew on death; Spawns toxic gas on death
PoisonHealing EFPoisonHealing Poison slowly heals self
PoisonOnKill EFPoisonOnKill Creates toxin clouds on kill
PoisonResistance EFPoisonResistance Add Poison resistance [value]%
PoisonSpeed EFPoisonSpeed Poison increases speed
Poisoned EFPoisoned Poisoned ([str_poisonDmg])
ReduceBonusDPSOnKill EFReduceBonusDPSOnKill Each kill reduces bonus DPS by [value] for the duration of the encounter
RepairSpeed EFRepairSpeed Add Repair speed [value]%
ScrapOnKill EFScrapOnKill Gain [value] scrap on kill
SpawnCarcassBossOnDeath EFSpawnCarcassBossOnDeath Becomes a carcass on death
SpawnCarcassOnDeath EFSpawnCarcassOnDeath Becomes a carcass on death
SpawnCrewOnDeath EFSpawnCrewOnDeath Spawns [str_crew] on death
SpawnCrewOnDeathChance EFSpawnCrewOnDeathChance May revive as a torso
SpawnCrewOnDeathOpposed EFSpawnCrewOnDeathOpposed Spawns [str_crew] on death
SpawnCrewOnKill_zombie EFSpawnCrewOnKill_zombie Spawns friendly Ghoul on kill
SpawnDemonOnDeath EFSpawnDemonOnDeath Spawns [str_crew] on death
SpawnImpPeriodic EFSpawnImpPeriodic Spawns [str_crew] periodically
SpawnImpPeriodicBoss EFSpawnImpPeriodicBoss Spawns [str_crew] periodically
SpawnRandomDemonOnDeath EFSpawnRandomDemonOnDeath Spawns infernal creature on death
Speed EFSpeed Add Move speed [value]%
SpeedMult EFSpeedMult Mult Speed multiplier
StunOnKill EFStunOnKill Stun nearby enemy crew for [value] seconds on kill
Stunned EFStunned Stunned
SystemDamage EFSystemDamage Add Sabotage speed [value]%
Transient EFTransient Expires between jumps
Unstable EFUnstable Expires after a given time
VacuumResistance EFVacuumResistance Add Vacuum resistance [value]%
VaultDamage EFVaultDamage Add Faster vault retrieval +[value]%
WarpBreachOnKill EFWarpBreachOnKill Creates subspace breach on kill
WarpFireOnDeath EFWarpFireOnDeath Creates warpfire on death

Shrines

Name InternalName Faction Extra Effects Challenge
Gore Shrine ShrineNodeBlood Blood Cultist Commander loses 50% of current HP and cannot rest for 3 jumps, ship fight reward Win ship fight
Bone Shrine ShrineNodeDeath Death Cultist Commander cannot rest for 3 jumps Win ship fight; Kill enemy boarders with broken sensors and 50% move speed debuff for 30s. 8x Ghoul, Sector >=3: 10x random(Ghoul, Rotspawn), Sector >=4: +2 random(Greater Corpulent, Ghoul Magus).
Shrine of Rage ShrineNodeWar War Cultist Commander cannot rest for 3 jumps, 3 ship fight rewards Win 3 ship fights
Imperial Shrine ShrineNodeEmpire Imperial Citizen Full crew heal, +10 Hull restored None
Listening Station ShrineNodeRaider Raider Outlaw Small reward (i.e. 50% low scrap; 5% ship weapon or module; or low tier item) None
Machine Shrine ShrineNodeTechno Machine Priest Small reward (i.e. 50% low scrap; 5% ship weapon or module; or low tier item) Answer 3 questions like a machine would

Notes